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Here’s what each screen is for: Overview and Fleet Map cover the whole fleet (and every cluster, in a multi-cluster setup); the other screens focus on one engine, chosen with the filter in the page header.

Overview

The landing page: overall fleet health, per-engine cards, and two lists that name what needs attention. Each entry links straight to the affected node.
  • Alerts — facts your cluster is reporting: an engine not fully ready, a failing health check (with the failing nodes named), a storage backend down.
  • Issuesyour thresholds applied to live values, each naming the worst offender.

Fleet Map

Every engine, node, and GPU in one view. Pick a lens (Health, Utilization, or Capacity) and the whole map colors by it, so the affected node stands out. Selecting a node shows its key numbers, its GPUs (when GPU telemetry is connected), and its recent trends. Nodes can be nicknamed, for example by the model they serve.

Metrics

The trends for one engine, with your warn/critical bands drawn on every chart:

Health

What’s happening inside the engine: health tiles, the cache pipeline, and the event log. Issues & Fixes turns anything failing into a problem card with a suggested fix that matches the cause (a storage-backend failure points at the backend, not “restart the pod”). Health here is the engine’s own self-assessment, not just pod status, so it catches problems standard Kubernetes tooling can’t see, like a storage connection silently disabled after repeated failures while the pod still looks fine.

Thresholds

Where you decide what counts as degraded vs. critical: driving the colors, the Issues list, and notifications. Covered in Thresholds & Notifications.